PROJECTS
Here you can browse through everything software-related that I made
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I am currently developing an app called The Standard Model, which lets users manipulate and learn about fundamental particles and their interactions. The app can also draw Feynman Diagrams for the user. It is currently in a beta version, with most of the main functionality up.
I... Read more
Recently updated:
Version 1.2 of Matrix Master 2 brings big updates and improvements across the board, including 2 new operations: Solve Ax=b System and finding Reduced Row Echelon Form.
Here's a list of everything new:
-- You can now solve systems of equations by... Read more
UzuConvert is the rebranding of iConvertMaster. It is a converter app but now it is also much more.
The main difference between UzuConvert and iConvertMaster is the interface. UzuConvert has a very much newer much nicer interface. Have a look below.
UzuConvert also brought unit and... Read more
Antimatter annihlates when it comes into contact with matter. The goal of this particle physics inspired game is to destroy the antimatter before it comes into contact with matter.
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This is quite a funny one. This was my first real collaborative project. I had this idea with a friend of mine at the time and we agreed that she would work on the graphics while I code the game.
The idea of the game is that Toot, the flying camel, takes his revenge on his previous captors... Read more
Hungry the Monkey was the very first iOS game, and the first game as a matter of fact, I published. As such, it certainly means very much to me.
It requires the player to feed Hungry, who is a monkey, by tapping on any and all the food whilst avoiding feeding him poison.
The game is... Read more